Yes, and… is a simple improvisation game that can help teams discover ways to become more playful.
Players pick a card in turn, and then use the card as a prompt for ideas about how the team can do things differently, beginning what they say with the words “Yes, and..”
Here’s an example:
We are working on a project to improve our customer services.
Player 1: (Draws card – “Work out Loud”) Yes, and we’ll set up blog to make sure we can give a running commentary of what we are doing as we are doing it.
Player 2: (Draws card – “Disrupt yourself”) Yes, and we’ll ask everyone in the project team to try out a new service provider compared with who they usually use just to note the differences and similarities in the two companies’ customer service models.
Player 3: (Draws card – “Be happy being childlike”) Yes, and we’ll run a session where everyone has to use Lego to build a representation of what the outcomes of the project might look like.
Player 4: (Draws card – “Copy without shame”) Yes, and we’ll imagine what our service would be like if it was run by RyanAir…
…and so on. No idea needs to be seen as great or bad – just ideas spurred by the cards.
You can read more about the Yes, and… here: https://www.hooplaimpro.com/yes-and-new-ways-to-play-exercise/.html
